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Description
I realized I haven't posted anything of my GGJ game on here.
If you're not familiar with the event: Strangers meet up at a Jam Site and form teams, to then create a fully working game in 48 hours with the theme provided by the event organization.
This year's theme was "We don't see things are they are, we see them as we are."
I was in a team of three people, and was in charge of all the art and interface.
I think our result was pretty nice, given the challenge. It was really fun to work on. (And chaotic).
Of course that's just a screeshot, you can play the game HERE.
It's a point and click with two different "worlds" and different art styles.
If you get stuck, remember to change realities and check your items. C:
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© 2014 - 2024 Cassaa
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